punchnet-macos/Tun/Super/SDLSuperClient.swift
2026-05-27 16:37:37 +08:00

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//
// SDLSuperClient.swift
// Tun
//
// Created by on 2026/2/13.
//
import Foundation
import Network
actor SDLSuperClient {
enum State {
case idle
case running
case stopped
}
private var state: State = .idle
private let queue = DispatchQueue(label: "com.sdl.SuperClient.queue") // 线
//
public let messageStream: AsyncThrowingStream<SDLQUICInboundMessage, Error>
private let messageCont: AsyncThrowingStream<SDLQUICInboundMessage, Error>.Continuation
private var pendingConnectionError: Error?
private let connection: NWConnection
private let maxBufferSize: Int
init(serverEndpoint: SDLConfiguration.ResolvedServerEndpoint, port: UInt16, maxBufferSize: Int = 2 * 1024 * 1024) {
self.maxBufferSize = maxBufferSize
let pairs = AsyncThrowingStream.makeStream(of: SDLQUICInboundMessage.self)
self.messageStream = pairs.stream
self.messageCont = pairs.continuation
let options = NWProtocolTLS.Options()
serverEndpoint.host.withCString {
sec_protocol_options_set_tls_server_name(options.securityProtocolOptions, $0)
}
sec_protocol_options_add_tls_application_protocol(
options.securityProtocolOptions,
"punchnet/1.0"
)
//
sec_protocol_options_set_verify_block(
options.securityProtocolOptions,
{ _, trust, complete in
//
complete(SDLSuperTLSVerifier.verify(trust: trust, host: serverEndpoint.host))
},
queue
)
let params = NWParameters(tls: options)
// Network.framework
params.preferNoProxies = true
self.connection = NWConnection(host: Self.makeEndpointHost(address: serverEndpoint.ip), port: .init(rawValue: port)!, using: params)
SDLLogger.log("[SDLSuperClient] start with tls protocol", for: .debug)
}
func run() async throws {
guard self.state == .idle else {
return
}
self.connection.stateUpdateHandler = { [weak self] state in
SDLLogger.log("[SDLSuperClient] new state: \(state)", for: .debug)
Task {
await self?.handleConnectionState(state: state)
}
}
self.connection.start(queue: queue)
defer {
self.stop()
}
try await withTaskCancellationHandler {
try await self.waitUntilReady()
try await self.readLoop()
} onCancel: {
self.connection.cancel()
}
}
private static func makeEndpointHost(address ip: String) -> NWEndpoint.Host {
if let ipv4Address = IPv4Address(ip) {
return .ipv4(ipv4Address)
}
if let ipv6Address = IPv6Address(ip) {
return .ipv6(ipv6Address)
}
preconditionFailure("invalid super server IP: \(ip)")
}
private func handleConnectionState(state: NWConnection.State) {
switch state {
case .ready:
self.state = .running
case .failed(let error):
self.pendingConnectionError = SDLSuperError.connectionFailed(error)
self.messageCont.finish(throwing: SDLSuperError.connectionFailed(error))
case .cancelled:
self.pendingConnectionError = SDLSuperError.connectionCancelled
self.messageCont.finish(throwing: SDLSuperError.connectionCancelled)
default:
()
}
}
private func waitUntilReady() async throws {
while true {
try Task.checkCancellation()
if case .running = self.state {
return
}
if let pendingConnectionError {
throw pendingConnectionError
}
try await Task.sleep(for: .milliseconds(100))
}
}
private func readLoop() async throws {
let frameParser = SDLSuperFrameParser(maxBufferSize: self.maxBufferSize)
do {
while true {
try Task.checkCancellation()
let data = try await Self.readOnce(connection: self.connection)
let frames = try frameParser.parseFrames(data: data)
for frame in frames {
try Task.checkCancellation()
if let message = SDLSuperCodec.decode(frame: frame) {
self.messageCont.yield(message)
} else {
throw SDLSuperError.decodeError("invalid message")
}
}
}
} catch is CancellationError {
throw CancellationError()
} catch let error as SDLSuperError {
self.messageCont.finish(throwing: error)
throw error
} catch {
let wrappedError = SDLSuperError.internalError(error)
self.messageCont.finish(throwing: wrappedError)
throw wrappedError
}
}
func send(type: SDLPacketType, data: Data) {
guard case .running = state, connection.state == .ready else {
return
}
var len = UInt16(data.count + 1).bigEndian
var packet = Data(Data(bytes: &len, count: 2))
packet.append(type.rawValue)
packet.append(data)
connection.send(content: packet, completion: .contentProcessed { [weak self] error in
if let error {
Task {
SDLLogger.log("[SDLSuperClient] send data get error: \(error)", for: .debug)
self?.messageCont.finish(throwing: SDLSuperError.writeFailed(error))
}
}
})
}
private static func readOnce(connection: NWConnection) async throws -> Data {
guard connection.state == .ready else {
throw SDLSuperError.connectionCancelled
}
let readContinuation = OnceContinuation<Data, Error>()
return try await withTaskCancellationHandler {
try await withCheckedThrowingContinuation { cont in
readContinuation.set(cont)
connection.receive(minimumIncompleteLength: 1, maximumLength: 64 * 1024) { data, _, isComplete, error in
if let error {
readContinuation.resume(throwing: error)
return
}
if isComplete {
readContinuation.resume(throwing: SDLSuperError.dataStreamClosed)
} else {
readContinuation.resume(returning: data ?? Data())
}
}
}
} onCancel: {
readContinuation.resume(throwing: CancellationError())
}
}
func stop() {
guard self.state != .stopped else {
return
}
self.state = .stopped
let connection = self.connection
connection.stateUpdateHandler = nil
connection.cancel()
self.messageCont.finish()
SDLLogger.log("[SDLSuperClient] stopped")
}
deinit {
SDLLogger.log("[SDLSuperClient] deinit")
}
}