// // SDLSuperClient.swift // Tun // // Created by 安礼成 on 2026/2/13. // import Foundation import Network actor SDLSuperClient { enum State { case idle case running case stopped } private var state: State = .idle private let queue = DispatchQueue(label: "com.sdl.SuperClient.queue") // 专用队列保证线程安全 // 数据流 public let messageStream: AsyncThrowingStream private let messageCont: AsyncThrowingStream.Continuation private var pendingConnectionError: Error? private let connection: NWConnection private let maxBufferSize: Int init(serverEndpoint: SDLConfiguration.ResolvedServerEndpoint, port: UInt16, maxBufferSize: Int = 2 * 1024 * 1024) { self.maxBufferSize = maxBufferSize let pairs = AsyncThrowingStream.makeStream(of: SDLQUICInboundMessage.self) self.messageStream = pairs.stream self.messageCont = pairs.continuation let options = NWProtocolTLS.Options() serverEndpoint.host.withCString { sec_protocol_options_set_tls_server_name(options.securityProtocolOptions, $0) } sec_protocol_options_add_tls_application_protocol( options.securityProtocolOptions, "punchnet/1.0" ) // 这里设置证书的校验逻辑 sec_protocol_options_set_verify_block( options.securityProtocolOptions, { _, trust, complete in // 执行公钥校验 complete(SDLSuperTLSVerifier.verify(trust: trust, host: serverEndpoint.host)) }, queue ) let params = NWParameters(tls: options) // 关键:让 Network.framework 忽略系统代理 params.preferNoProxies = true self.connection = NWConnection(host: Self.makeEndpointHost(address: serverEndpoint.ip), port: .init(rawValue: port)!, using: params) SDLLogger.log("[SDLSuperClient] start with tls protocol", for: .debug) } func run() async throws { guard self.state == .idle else { return } self.connection.stateUpdateHandler = { [weak self] state in SDLLogger.log("[SDLSuperClient] new state: \(state)", for: .debug) Task { await self?.handleConnectionState(state: state) } } self.connection.start(queue: queue) defer { self.stop() } try await withTaskCancellationHandler { try await self.waitUntilReady() try await self.readLoop() } onCancel: { self.connection.cancel() } } private static func makeEndpointHost(address ip: String) -> NWEndpoint.Host { if let ipv4Address = IPv4Address(ip) { return .ipv4(ipv4Address) } if let ipv6Address = IPv6Address(ip) { return .ipv6(ipv6Address) } preconditionFailure("invalid super server IP: \(ip)") } private func handleConnectionState(state: NWConnection.State) { switch state { case .ready: self.state = .running case .failed(let error): self.pendingConnectionError = SDLSuperError.connectionFailed(error) self.messageCont.finish(throwing: SDLSuperError.connectionFailed(error)) case .cancelled: self.pendingConnectionError = SDLSuperError.connectionCancelled self.messageCont.finish(throwing: SDLSuperError.connectionCancelled) default: () } } private func waitUntilReady() async throws { while true { try Task.checkCancellation() if case .running = self.state { return } if let pendingConnectionError { throw pendingConnectionError } try await Task.sleep(for: .milliseconds(100)) } } private func readLoop() async throws { let frameParser = SDLSuperFrameParser(maxBufferSize: self.maxBufferSize) do { while true { try Task.checkCancellation() let data = try await Self.readOnce(connection: self.connection) let frames = try frameParser.parseFrames(data: data) for frame in frames { try Task.checkCancellation() if let message = SDLSuperCodec.decode(frame: frame) { self.messageCont.yield(message) } else { throw SDLSuperError.decodeError("invalid message") } } } } catch is CancellationError { throw CancellationError() } catch let error as SDLSuperError { self.messageCont.finish(throwing: error) throw error } catch { let wrappedError = SDLSuperError.internalError(error) self.messageCont.finish(throwing: wrappedError) throw wrappedError } } func send(type: SDLPacketType, data: Data) { guard case .running = state, connection.state == .ready else { return } var len = UInt16(data.count + 1).bigEndian var packet = Data(Data(bytes: &len, count: 2)) packet.append(type.rawValue) packet.append(data) connection.send(content: packet, completion: .contentProcessed { [weak self] error in if let error { Task { SDLLogger.log("[SDLSuperClient] send data get error: \(error)", for: .debug) self?.messageCont.finish(throwing: SDLSuperError.writeFailed(error)) } } }) } private static func readOnce(connection: NWConnection) async throws -> Data { guard connection.state == .ready else { throw SDLSuperError.connectionCancelled } let readContinuation = OnceContinuation() return try await withTaskCancellationHandler { try await withCheckedThrowingContinuation { cont in readContinuation.set(cont) connection.receive(minimumIncompleteLength: 1, maximumLength: 64 * 1024) { data, _, isComplete, error in if let error { readContinuation.resume(throwing: error) return } if isComplete { readContinuation.resume(throwing: SDLSuperError.dataStreamClosed) } else { readContinuation.resume(returning: data ?? Data()) } } } } onCancel: { readContinuation.resume(throwing: CancellationError()) } } func stop() { guard self.state != .stopped else { return } self.state = .stopped let connection = self.connection connection.stateUpdateHandler = nil connection.cancel() self.messageCont.finish() SDLLogger.log("[SDLSuperClient] stopped") } deinit { SDLLogger.log("[SDLSuperClient] deinit") } }