fix SDLSuperService

This commit is contained in:
anlicheng 2026-06-22 14:32:02 +08:00
parent 10a3e02f46
commit 3e90e3788a

View File

@ -11,6 +11,7 @@ actor SDLSuperService {
private var generation: UInt64 = 0
private var isRunning = false
private var isStopping = false
private var needsImmediateRestart = false
private let retryDelay: Duration
init(serverEndpoint: SDLConfiguration.ResolvedServerEndpoint, port: UInt16 = 1443, retryDelay: Duration = .seconds(5)) {
@ -60,9 +61,19 @@ actor SDLSuperService {
} catch {
self.clearCurrent(session, generation: generation)
await session.stop()
guard !self.isStopping else {
break
}
SDLLogger.log("[SDLSuperService] session failed: \(error.localizedDescription), will restart", category: .super)
}
if self.consumeImmediateRestartRequest() {
SDLLogger.log("[SDLSuperService] session invalidated after wakeup, will restart immediately", category: .super)
continue
}
try await Task.sleep(for: self.retryDelay)
}
}
@ -77,6 +88,7 @@ actor SDLSuperService {
return
}
self.needsImmediateRestart = true
await self.invalidateCurrentSession()
}
@ -98,6 +110,12 @@ actor SDLSuperService {
await session?.stop()
}
private func consumeImmediateRestartRequest() -> Bool {
let needsImmediateRestart = self.needsImmediateRestart
self.needsImmediateRestart = false
return needsImmediateRestart
}
private func clearCurrent(_ session: SDLSuperSession, generation: UInt64) {
guard self.generation == generation else {
return