punchnet-macos/Tun/Super/SDLSuperService.swift
2026-05-27 16:08:51 +08:00

164 lines
4.5 KiB
Swift

import Foundation
actor SDLSuperService {
typealias MessageHandler = @Sendable (SDLQUICInboundMessage) async -> Void
private let serverEndpoint: SDLConfiguration.ResolvedServerEndpoint
private let port: UInt16
private var onMessage: MessageHandler = { _ in }
private var currentSession: SDLSuperSession?
private var generation: UInt64 = 0
init(serverEndpoint: SDLConfiguration.ResolvedServerEndpoint, port: UInt16 = 1443) {
self.serverEndpoint = serverEndpoint
self.port = port
}
func updateMessageHandler(_ onMessage: @escaping MessageHandler) {
self.onMessage = onMessage
}
func run() async throws {
let generation = self.nextGeneration()
let session = SDLSuperSession(
serverEndpoint: self.serverEndpoint,
port: self.port,
onMessage: { [weak self] message in
await self?.handleMessage(message, generation: generation)
}
)
self.currentSession = session
do {
try await session.run()
self.clearCurrent(session, generation: generation)
} catch is CancellationError {
self.clearCurrent(session, generation: generation)
await session.stop()
throw CancellationError()
} catch {
self.clearCurrent(session, generation: generation)
await session.stop()
throw error
}
}
func stop() async {
self.generation &+= 1
let session = self.currentSession
self.currentSession = nil
await session?.stop()
}
func send(type: SDLPacketType, data: Data) async {
await self.currentSession?.send(type: type, data: data)
}
private func nextGeneration() -> UInt64 {
self.generation &+= 1
return self.generation
}
private func clearCurrent(_ session: SDLSuperSession, generation: UInt64) {
guard self.generation == generation else {
return
}
if self.currentSession === session {
self.currentSession = nil
}
}
private func handleMessage(_ message: SDLQUICInboundMessage, generation: UInt64) async {
guard self.generation == generation else {
return
}
await self.onMessage(message)
}
}
final class SDLSuperSession: @unchecked Sendable {
typealias MessageHandler = @Sendable (SDLQUICInboundMessage) async -> Void
private let serverEndpoint: SDLConfiguration.ResolvedServerEndpoint
private let port: UInt16
private let onMessage: MessageHandler
private let client: SDLSuperClient
init(serverEndpoint: SDLConfiguration.ResolvedServerEndpoint, port: UInt16, onMessage: @escaping MessageHandler) {
self.serverEndpoint = serverEndpoint
self.port = port
self.onMessage = onMessage
self.client = SDLSuperClient(serverEndpoint: serverEndpoint, port: port)
}
func run() async throws {
do {
try await withTaskCancellationHandler {
try await self.runLoops()
} onCancel: {
Task {
await self.client.stop()
}
}
await self.stop()
} catch {
await self.stop()
throw error
}
}
func stop() async {
await self.client.stop()
}
func send(type: SDLPacketType, data: Data) async {
await self.client.send(type: type, data: data)
}
private func runLoops() async throws {
SDLLogger.log("[SDLSuperSession] start super client: \(self.serverEndpoint.ip)")
try await withThrowingTaskGroup(of: Void.self) { group in
defer {
group.cancelAll()
}
group.addTask {
try await self.client.run()
}
group.addTask {
try await self.readLoop()
}
group.addTask {
try await self.pingLoop()
}
_ = try await group.next()
}
}
private func readLoop() async throws {
for try await message in self.client.messageStream {
try Task.checkCancellation()
await self.onMessage(message)
}
}
private func pingLoop() async throws {
while true {
try await Task.sleep(for: .seconds(5))
try Task.checkCancellation()
await self.client.send(type: .ping, data: Data())
}
}
}