punchnet-macos/Tun/Punchnet/Actors/SDLPuncherActor.swift

85 lines
2.5 KiB
Swift

//
// SDLPuncherActor.swift
// Tun
//
// Created by on 2026/1/7.
//
import Foundation
actor SDLPuncherActor {
// dstMac
private var coolingDown: Set<Data> = []
private let cooldown: Duration = .seconds(5)
private var udpHoleActor: SDLUDPHoleActor?
// holer
private var logger: SDLLogger
struct RegisterRequest {
let srcMac: Data
let dstMac: Data
let networkId: UInt32
}
init(logger: SDLLogger) {
self.logger = logger
}
func setUDPHoleActor(udpHoleActor: SDLUDPHoleActor?) {
self.udpHoleActor = udpHoleActor
}
func submitRegisterRequest(request: RegisterRequest) {
let dstMac = request.dstMac
guard !coolingDown.contains(dstMac) else {
return
}
//
coolingDown.insert(dstMac)
Task {
await self.tryHole(request: request)
//
try? await Task.sleep(for: .seconds(5))
self.endCooldown(for: dstMac)
}
}
private func endCooldown(for key: Data) {
self.coolingDown.remove(key)
}
private func tryHole(request: RegisterRequest) async {
// var queryInfo = SDLQueryInfo()
// queryInfo.dstMac = request.dstMac
// guard let message = try? await self.superClientActor?.request(type: .queryInfo, data: try queryInfo.serializedData()) else {
// return
// }
//
// switch message.packet {
// case .empty:
// self.logger.log("[SDLContext] hole query_info get empty: \(message)", level: .debug)
// case .peerInfo(let peerInfo):
// if let remoteAddress = peerInfo.v4Info.socketAddress() {
// self.logger.log("[SDLContext] hole sock address: \(remoteAddress)", level: .debug)
// // register
// var register = SDLRegister()
// register.networkID = request.networkId
// register.srcMac = request.srcMac
// register.dstMac = request.dstMac
//
// await self.udpHoleActor?.send(type: .register, data: try! register.serializedData(), remoteAddress: remoteAddress)
// } else {
// self.logger.log("[SDLContext] hole sock address is invalid: \(peerInfo.v4Info)", level: .warning)
// }
// default:
// self.logger.log("[SDLContext] hole query_info is packet: \(message)", level: .warning)
// }
}
}