punchnet-macos/Tun/Super/SDLSuperClient.swift
2026-05-28 23:00:28 +08:00

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//
// SDLSuperClient.swift
// Tun
//
// Created by on 2026/2/13.
//
import Foundation
import Network
final class SDLSuperClient: @unchecked Sendable {
private let queue = DispatchQueue(label: "com.sdl.SuperClient.queue") // 线
public let messageStream: AsyncThrowingStream<SDLSuperMessage, Error>
private let messageContinuation: AsyncThrowingStream<SDLSuperMessage, Error>.Continuation
private let readySignal = AsyncOneShot<Void>()
private let stateLock = NSLock()
private var isStarted = false
private var isStopped = false
private var isMessageContinuationFinished = false
private let connection: NWConnection
private let maxBufferSize: Int
init(serverEndpoint: SDLConfiguration.ResolvedServerEndpoint, port: UInt16, maxBufferSize: Int = 2 * 1024 * 1024) {
self.maxBufferSize = maxBufferSize
let pairs = AsyncThrowingStream.makeStream(of: SDLSuperMessage.self, bufferingPolicy: .bufferingNewest(1024))
self.messageStream = pairs.stream
self.messageContinuation = pairs.continuation
let options = NWProtocolTLS.Options()
serverEndpoint.host.withCString {
sec_protocol_options_set_tls_server_name(options.securityProtocolOptions, $0)
}
sec_protocol_options_add_tls_application_protocol(
options.securityProtocolOptions,
"punchnet/1.0"
)
//
sec_protocol_options_set_verify_block(
options.securityProtocolOptions,
{ _, trust, complete in
//
complete(SDLSuperTLSVerifier.verify(trust: trust, host: serverEndpoint.host))
},
queue
)
let params = NWParameters(tls: options)
// Network.framework
params.preferNoProxies = true
self.connection = NWConnection(host: Self.makeEndpointHost(address: serverEndpoint.ip), port: .init(rawValue: port)!, using: params)
SDLLogger.log("[SDLSuperClient] start with tls protocol", category: .super)
}
func run() async throws {
guard self.markStarted() else {
return
}
defer {
self.stop()
}
do {
try await withTaskCancellationHandler {
self.connection.stateUpdateHandler = { [weak self] state in
self?.handleConnectionStateUpdate(state)
}
self.connection.start(queue: self.queue)
try await self.readySignal.wait()
try await self.readLoop()
self.finishMessageStream()
} onCancel: {
self.connection.stateUpdateHandler = nil
self.connection.cancel()
}
} catch is CancellationError {
self.finishMessageStream()
throw CancellationError()
} catch {
self.finishMessageStream(throwing: error)
throw error
}
}
private static func makeEndpointHost(address ip: String) -> NWEndpoint.Host {
if let ipv4Address = IPv4Address(ip) {
return .ipv4(ipv4Address)
}
if let ipv6Address = IPv6Address(ip) {
return .ipv6(ipv6Address)
}
preconditionFailure("invalid super server IP: \(ip)")
}
private func handleConnectionStateUpdate(_ state: NWConnection.State) {
SDLLogger.log("[SDLSuperClient] new state: \(state)", category: .super)
switch state {
case .ready:
Task {
await self.readySignal.succeed(())
}
case .failed(let error):
let wrappedError = SDLSuperError.connectionFailed(error)
Task {
await self.readySignal.fail(wrappedError)
}
self.finishMessageStream(throwing: wrappedError)
case .cancelled:
let error = SDLSuperError.connectionCancelled
Task {
await self.readySignal.fail(error)
}
self.finishMessageStream(throwing: error)
default:
break
}
}
private func readLoop() async throws {
let frameParser = SDLSuperFrameParser(maxBufferSize: self.maxBufferSize)
while true {
try Task.checkCancellation()
let data = try await Self.readOnce(connection: self.connection)
let frames = try frameParser.parseFrames(data: data)
for frame in frames {
try Task.checkCancellation()
if let message = SDLSuperCodec.decode(frame: frame) {
self.messageContinuation.yield(message)
} else {
throw SDLSuperError.decodeError("invalid message")
}
}
}
}
func send(type: SDLPacketType, data: Data) {
guard connection.state == .ready else {
return
}
var len = UInt16(data.count + 1).bigEndian
var packet = Data(Data(bytes: &len, count: 2))
packet.append(type.rawValue)
packet.append(data)
connection.send(content: packet, completion: .contentProcessed { [weak self] error in
if let error {
SDLLogger.log("[SDLSuperClient] send data get error: \(error)", category: .super)
self?.finishMessageStream(throwing: SDLSuperError.writeFailed(error))
self?.connection.cancel()
}
})
}
private static func readOnce(connection: NWConnection) async throws -> Data {
guard connection.state == .ready else {
throw SDLSuperError.connectionCancelled
}
let readContinuation = OnceContinuation<Data, Error>()
return try await withTaskCancellationHandler {
try await withCheckedThrowingContinuation { cont in
readContinuation.set(cont)
connection.receive(minimumIncompleteLength: 1, maximumLength: 64 * 1024) { data, _, isComplete, error in
if let error {
readContinuation.resume(throwing: error)
return
}
if isComplete {
readContinuation.resume(throwing: SDLSuperError.dataStreamClosed)
} else {
readContinuation.resume(returning: data ?? Data())
}
}
}
} onCancel: {
readContinuation.resume(throwing: CancellationError())
}
}
func stop() {
guard self.markStopped() else {
return
}
let connection = self.connection
connection.stateUpdateHandler = nil
connection.cancel()
Task {
await self.readySignal.fail(SDLSuperError.connectionCancelled)
}
self.finishMessageStream()
SDLLogger.log("[SDLSuperClient] stopped", category: .super)
}
private func markStarted() -> Bool {
self.stateLock.lock()
defer {
self.stateLock.unlock()
}
guard !self.isStarted, !self.isStopped else {
return false
}
self.isStarted = true
return true
}
private func markStopped() -> Bool {
self.stateLock.lock()
defer {
self.stateLock.unlock()
}
guard !self.isStopped else {
return false
}
self.isStopped = true
return true
}
private func finishMessageStream(throwing error: Error? = nil) {
self.stateLock.lock()
let shouldFinish = !self.isMessageContinuationFinished
if shouldFinish {
self.isMessageContinuationFinished = true
}
self.stateLock.unlock()
guard shouldFinish else {
return
}
if let error {
self.messageContinuation.finish(throwing: error)
} else {
self.messageContinuation.finish()
}
}
deinit {
SDLLogger.log("[SDLSuperClient] deinit", category: .super)
}
}