fix udpHole
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783c1329e1
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55701085e3
@ -53,8 +53,6 @@ actor SDLContextActor {
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private var udpHoleLocalAddress: SocketAddress?
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private var udpHoleV6: SDLUDPHoleV6?
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private var udpHoleV6Workers: [Task<Void, Never>]?
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private var udpHoleV6LocalAddress: SocketAddress?
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// dns的client对象
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private var dnsClient: DNSCloudClient?
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@ -128,7 +126,7 @@ actor SDLContextActor {
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if resetNotifier {
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self.prepareTunnelNotifier()
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}
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// 启动arp的定时清理任务
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await self.puncherActor.start()
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await self.arpServer.start()
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@ -147,11 +145,10 @@ actor SDLContextActor {
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try await self.startQUICClient()
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SDLLogger.log("[SDLContext] superClient closed!!!!")
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}
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// await self.supervisor.addWorker(name: "udpHoleV6") {
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// let udpHoleV6 = try await self.startUDPHoleV6()
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// SDLLogger.log("[SDLContext] udp v6 running!!!!")
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// try await udpHoleV6.waitClose()
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// try await self.startUDPHoleV6()
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// SDLLogger.log("[SDLContext] udp v6 closed!!!!")
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// }
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}
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@ -357,6 +354,7 @@ actor SDLContextActor {
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self.udpHoleLocalAddress = localAddress
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defer {
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self.udpHole?.stop()
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self.udpHole = nil
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self.udpHoleLocalAddress = nil
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}
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@ -371,8 +369,17 @@ actor SDLContextActor {
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try Task.checkCancellation()
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switch message.inboundMessage {
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case .control(let controlMessage):
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await self.handleHoleControlMessage(controlMessage, localAddress: localAddress, remoteAddress: remoteAddress, source: .v4)
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case .control(let message):
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switch message {
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case .stunReply(_):
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SDLLogger.log("[SDLContext] get a stunReply", for: .debug)
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case .stunProbeReply(let probeReply):
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await self.proberActor.handleProbeReply(localAddress: localAddress, reply: probeReply)
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case .register(let register):
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try? await self.handleRegister(remoteAddress: remoteAddress, register: register, source: .v4)
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case .registerAck(let registerAck):
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await self.handleRegisterAck(remoteAddress: remoteAddress, registerAck: registerAck, source: .v6)
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}
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case .data(let data):
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try? await self.handleHoleData(data: data)
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}
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@ -399,26 +406,64 @@ actor SDLContextActor {
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}
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}
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private func startUDPHoleV6() async throws -> SDLUDPHoleV6 {
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self.udpHoleV6Workers?.forEach {$0.cancel()}
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self.udpHoleV6Workers = nil
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private func startUDPHoleV6() async throws {
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// 启动udp服务器
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let udpHoleV6 = try SDLUDPHoleV6()
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let localAddress = try udpHoleV6.start()
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SDLLogger.log("[SDLContext] udpHoleV6 started, on address: \(localAddress)")
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// 处理消息流
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let messageStream = udpHoleV6.messageStream
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let messageTask = Task.detached {
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await self.consumeUDPHoleMessages(stream: messageStream, localAddress: localAddress, source: .v6)
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self.udpHoleV6 = udpHoleV6
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if let localAddress {
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SDLLogger.log("[SDLContext] udpHoleV6 started, on address: \(localAddress)")
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} else {
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SDLLogger.log("[SDLContext] udpHoleV6 started, no local address")
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}
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self.udpHoleV6 = udpHoleV6
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self.udpHoleV6LocalAddress = localAddress
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self.udpHoleV6Workers = [messageTask]
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defer {
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self.udpHoleV6?.stop()
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self.udpHoleV6 = nil
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}
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return udpHoleV6
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try await withThrowingTaskGroup { group in
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defer {
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group.cancelAll()
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}
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// 处理消息流
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group.addTask {
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for await (remoteAddress, message) in udpHoleV6.messageStream {
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try Task.checkCancellation()
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switch message.inboundMessage {
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case .control(let message):
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switch message {
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case .register(let register):
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try? await self.handleRegister(remoteAddress: remoteAddress, register: register, source: .v6)
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case .registerAck(let registerAck):
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await self.handleRegisterAck(remoteAddress: remoteAddress, registerAck: registerAck, source: .v6)
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default:
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()
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}
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case .data(let data):
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try? await self.handleHoleData(data: data)
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}
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}
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}
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group.addTask {
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for await event in udpHoleV6.eventStream {
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try Task.checkCancellation()
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switch event {
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case .ready:
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SDLLogger.log("[SDLContext] udpHoleV6 ready")
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case .closed, .errorCaught:
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throw SDLContextError.udpHoleClosed
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}
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}
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}
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try await group.next()
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}
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}
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// 处理context的停止问题
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@ -435,14 +480,12 @@ actor SDLContextActor {
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self.flowSessionManager.clear()
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self.udpHole?.stop()
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self.udpHole = nil
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self.udpHoleLocalAddress = nil
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self.udpHoleV6Workers?.forEach { $0.cancel() }
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self.udpHoleV6Workers = nil
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self.udpHoleV6?.stop()
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self.udpHoleV6 = nil
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self.udpHoleV6LocalAddress = nil
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self.quicClient?.stop()
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self.quicClient = nil
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@ -682,7 +725,6 @@ actor SDLContextActor {
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self.udpHole = nil
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self.udpHoleLocalAddress = nil
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self.udpHoleV6 = nil
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self.udpHoleV6LocalAddress = nil
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self.dnsClient = nil
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}
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}
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@ -800,40 +842,6 @@ extension SDLContextActor {
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// 处理从Hole收到的数据
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extension SDLContextActor {
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private func consumeUDPHoleMessages(stream: AsyncStream<(SocketAddress, SDLHoleMessage)>, localAddress: SocketAddress, source: UDPHoleKind) async {
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for await (remoteAddress, message) in stream {
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if Task.isCancelled {
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break
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}
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switch message.inboundMessage {
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case .control(let controlMessage):
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await self.handleHoleControlMessage(controlMessage, localAddress: localAddress, remoteAddress: remoteAddress, source: source)
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case .data(let data):
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try? await self.handleHoleData(data: data)
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}
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}
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}
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private func handleHoleControlMessage(_ message: SDLHoleControlMessage, localAddress: SocketAddress, remoteAddress: SocketAddress, source: UDPHoleKind) async {
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switch message {
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case .stunReply(_):
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guard source == .v4 else {
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return
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}
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SDLLogger.log("[SDLContext] get a stunReply", for: .debug)
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case .stunProbeReply(let probeReply):
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guard source == .v4 else {
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return
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}
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await self.proberActor.handleProbeReply(localAddress: localAddress, reply: probeReply)
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case .register(let register):
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try? await self.handleRegister(remoteAddress: remoteAddress, register: register, source: source)
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case .registerAck(let registerAck):
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await self.handleRegisterAck(remoteAddress: remoteAddress, registerAck: registerAck, source: source)
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}
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}
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private func handleRegister(remoteAddress: SocketAddress, register: SDLRegister, source: UDPHoleKind) async throws {
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let networkAddr = config.networkAddress
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SDLLogger.log("[SDLContext] register packet: \(register), network_address: \(networkAddr)")
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@ -24,6 +24,8 @@ final class SDLUDPHole: ChannelInboundHandler {
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case errorCaught
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}
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private var isStopped: Bool = false
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private let group = MultiThreadedEventLoopGroup(numberOfThreads: 1)
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private var channel: Channel?
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@ -113,8 +115,14 @@ final class SDLUDPHole: ChannelInboundHandler {
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}
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}
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deinit {
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SDLLogger.log("[SDLUDPHole] deinit", for: .debug)
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func stop() {
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guard !self.isStopped else {
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return
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}
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self.isStopped = true
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SDLLogger.log("[SDLUDPHole] stop", for: .debug)
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self.messageContinuation.finish()
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self.eventContinuation.finish()
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self.channel = nil
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@ -14,30 +14,37 @@ import SwiftProtobuf
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final class SDLUDPHoleV6: ChannelInboundHandler {
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typealias InboundIn = AddressedEnvelope<ByteBuffer>
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private enum State: Equatable {
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case idle
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// 事件
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enum HoleEvent {
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case ready
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case stopping
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case stopped
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case closed
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case errorCaught
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}
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private var isStopped: Bool = false
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private let group = MultiThreadedEventLoopGroup(numberOfThreads: 1)
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private var channel: Channel?
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private var closeFuture: EventLoopFuture<Void>?
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private var state: State = .idle
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private var didFinishMessageStream: Bool = false
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public let messageStream: AsyncStream<(SocketAddress, SDLHoleMessage)>
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private let messageContinuation: AsyncStream<(SocketAddress, SDLHoleMessage)>.Continuation
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// 事件相关逻辑
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public let eventStream: AsyncStream<HoleEvent>
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private let eventContinuation: AsyncStream<HoleEvent>.Continuation
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// 启动函数
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init() throws {
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let (stream, continuation) = AsyncStream.makeStream(of: (SocketAddress, SDLHoleMessage).self, bufferingPolicy: .bufferingNewest(2048))
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self.messageStream = stream
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self.messageContinuation = continuation
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let eventPair = AsyncStream.makeStream(of: HoleEvent.self)
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self.eventStream = eventPair.stream
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self.eventContinuation = eventPair.continuation
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}
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func start() throws -> SocketAddress {
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func start() throws -> SocketAddress? {
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let bootstrap = DatagramBootstrap(group: group)
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.channelOption(ChannelOptions.socketOption(.so_reuseaddr), value: 1)
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.channelInitializer { channel in
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@ -47,51 +54,13 @@ final class SDLUDPHoleV6: ChannelInboundHandler {
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// 绑定到IPv6通配地址,只处理IPv6流量
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let channel = try bootstrap.bind(host: "::", port: 0).wait()
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self.channel = channel
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self.closeFuture = channel.closeFuture
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self.state = .ready
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precondition(channel.localAddress != nil, "UDP v6 channel has no localAddress after bind")
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return channel.localAddress!
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}
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func waitClose() async throws {
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switch self.state {
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case .idle:
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SDLLogger.log("[SDLUDPHoleV6] waitClose11", for: .debug)
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return
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case .ready, .stopping, .stopped:
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guard let closeFuture = self.closeFuture else {
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SDLLogger.log("[SDLUDPHoleV6] waitClose22", for: .debug)
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return
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}
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try await closeFuture.get()
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SDLLogger.log("[SDLUDPHoleV6] waitClose33", for: .debug)
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}
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}
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func stop() {
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switch self.state {
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case .stopping, .stopped:
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return
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case .idle:
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self.state = .stopped
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self.finishMessageStream()
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return
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case .ready:
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self.state = .stopping
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}
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self.finishMessageStream()
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self.channel?.close(promise: nil)
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return channel.localAddress
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}
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// --MARK: ChannelInboundHandler delegate
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func channelRead(context: ChannelHandlerContext, data: NIOAny) {
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guard case .ready = self.state else {
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return
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}
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let envelope = unwrapInboundIn(data)
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var buffer = envelope.data
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@ -113,23 +82,19 @@ final class SDLUDPHoleV6: ChannelInboundHandler {
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}
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func channelInactive(context: ChannelHandlerContext) {
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self.finishMessageStream()
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self.channel = nil
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self.state = .stopped
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SDLLogger.log("[SDLUDPHoleV6] channelInactive", for: .debug)
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self.eventContinuation.yield(.closed)
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}
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func errorCaught(context: ChannelHandlerContext, error: any Error) {
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SDLLogger.log("[SDLUDPHoleV6] channel error: \(error)", for: .debug)
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self.finishMessageStream()
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if self.state != .stopped {
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self.state = .stopping
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}
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context.close(promise: nil)
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self.eventContinuation.yield(.errorCaught)
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}
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// MARK: 处理写入逻辑
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func send(type: SDLPacketType, data: Data, remoteAddress: SocketAddress) {
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guard case .ready = self.state, let channel = self.channel else {
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guard let channel = self.channel else {
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return
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}
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@ -143,17 +108,18 @@ final class SDLUDPHoleV6: ChannelInboundHandler {
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}
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}
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private func finishMessageStream() {
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guard !self.didFinishMessageStream else {
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func stop() {
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guard !self.isStopped else {
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return
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}
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self.didFinishMessageStream = true
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self.isStopped = true
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SDLLogger.log("[SDLUDPHoleV6] stop", for: .debug)
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self.messageContinuation.finish()
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}
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deinit {
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self.stop()
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self.eventContinuation.finish()
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self.channel = nil
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try? self.group.syncShutdownGracefully()
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}
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