fix udpHole
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b939036c8d
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0669938f73
@ -14,22 +14,49 @@ import SwiftProtobuf
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final class SDLUDPHole: ChannelInboundHandler {
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typealias InboundIn = AddressedEnvelope<ByteBuffer>
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private enum State {
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case idle
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case ready
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case stopping
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case stopped
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}
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private let group = MultiThreadedEventLoopGroup(numberOfThreads: 1)
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private var channel: Channel?
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private var state: State = .idle
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private var didFinishMessageStream: Bool = false
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private let closeStream: AsyncStream<Void>
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private let closeContinuation: AsyncStream<Void>.Continuation
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public let messageStream: AsyncStream<(SocketAddress, SDLHoleMessage)>
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private let messageContinuation: AsyncStream<(SocketAddress, SDLHoleMessage)>.Continuation
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private var isStopped: Bool = false
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// 启动函数
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init() throws {
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let (closeStream, closeContinuation) = AsyncStream.makeStream(of: Void.self, bufferingPolicy: .bufferingNewest(1))
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self.closeStream = closeStream
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self.closeContinuation = closeContinuation
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let (stream, continuation) = AsyncStream.makeStream(of: (SocketAddress, SDLHoleMessage).self, bufferingPolicy: .bufferingNewest(2048))
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self.messageStream = stream
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self.messageContinuation = continuation
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}
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func start() throws -> SocketAddress {
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switch self.state {
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case .ready:
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guard let channel = self.channel else {
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preconditionFailure("SDLUDPHole is ready but channel is nil")
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}
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precondition(channel.localAddress != nil, "UDP channel has no localAddress after bind")
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return channel.localAddress!
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case .stopping, .stopped:
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preconditionFailure("SDLUDPHole cannot be restarted after stop")
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case .idle:
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break
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}
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let bootstrap = DatagramBootstrap(group: group)
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.channelOption(ChannelOptions.socketOption(.so_reuseaddr), value: 1)
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.channelInitializer { channel in
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@ -38,34 +65,41 @@ final class SDLUDPHole: ChannelInboundHandler {
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let channel = try bootstrap.bind(host: "0.0.0.0", port: 0).wait()
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self.channel = channel
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self.state = .ready
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precondition(channel.localAddress != nil, "UDP channel has no localAddress after bind")
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return channel.localAddress!
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}
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func waitClose() async throws {
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try await self.channel?.closeFuture.get()
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for await _ in self.closeStream { }
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}
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func stop() {
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guard !self.isStopped else {
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switch self.state {
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case .stopping, .stopped:
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return
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case .idle:
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self.state = .stopped
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self.finishMessageStream()
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self.closeContinuation.finish()
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return
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case .ready:
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self.state = .stopping
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}
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self.isStopped = true
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self.messageContinuation.finish()
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self.finishMessageStream()
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self.channel?.close(promise: nil)
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self.channel = nil
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try? self.group.syncShutdownGracefully()
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}
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// --MARK: ChannelInboundHandler delegate
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func channelActive(context: ChannelHandlerContext) {
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func channelRead(context: ChannelHandlerContext, data: NIOAny) {
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guard case .ready = self.state else {
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return
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}
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func channelRead(context: ChannelHandlerContext, data: NIOAny) {
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let envelope = unwrapInboundIn(data)
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var buffer = envelope.data
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@ -87,18 +121,26 @@ final class SDLUDPHole: ChannelInboundHandler {
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}
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func channelInactive(context: ChannelHandlerContext) {
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self.finishMessageStream()
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self.channel = nil
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self.state = .stopped
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self.closeContinuation.yield(())
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self.closeContinuation.finish()
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context.close(promise: nil)
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}
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func errorCaught(context: ChannelHandlerContext, error: any Error) {
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self.finishMessageStream()
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self.channel = nil
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self.state = .stopped
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self.closeContinuation.yield(())
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self.closeContinuation.finish()
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context.close(promise: nil)
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}
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// MARK: 处理写入逻辑
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func send(type: SDLPacketType, data: Data, remoteAddress: SocketAddress) {
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guard let channel = self.channel, !self.isStopped else {
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guard case .ready = self.state, let channel = self.channel else {
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return
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}
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@ -157,8 +199,18 @@ final class SDLUDPHole: ChannelInboundHandler {
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}
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}
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private func finishMessageStream() {
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guard !self.didFinishMessageStream else {
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return
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}
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self.didFinishMessageStream = true
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self.messageContinuation.finish()
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}
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deinit {
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self.stop()
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try? self.group.syncShutdownGracefully()
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}
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}
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